<wheel>

<configurations>
<configuration material="integer"Description: Wheel material id
Type: Integer
Required: no
rimOffset="0"Description: Offset that is only applied to the outer rim and the wheel itself, inner rim stays the same.
Type: Float
Default: 0
Required: no
configId="default"Description: Wheel config id
Type: String
Default: default
Required: no
hasParticles="false"Description: Has particles
Type: Boolean
Default: false
Required: no
dimensions="string"Description: List of dimensions for automatic branded wheel configuration generation
Type: String
Required: no
isShallowWaterObstacle="true"Description: The visual wheels will interact with the shallow water simulation
Type: Boolean
Default: true
Required: no
hasWaterParticles="boolean"Description: Has water particles
Type: Boolean
Default: true if visual wheel is defined
Required: no
additionalMaterial="integer"Description: Additional wheel material id
Type: Integer
Required: no
filename="string"Description: Filename
Type: String
Required: no
additionalColor="r g b"Description: Additional wheel color
Type: Color values (r, g, b) or brand color id
Required: no
isLeft="true"Description: Is left
Type: Boolean
Default: true
Required: no
id="string"Description: Configuration Id
Type: String
Required: no
rimMaterialTemplateName="string"Description: Material template to apply to the inner and outer rim
Type: String
Required: no
waterParticleDirection="0"Description: The direction in which the water particles should only be active (0: both, 1: only the front, -1: only the back)
Type: Integer
Default: 0
Required: no
hasTireTracks="false"Description: Has tire tracks
Type: Boolean
Default: false
Required: no
isCareWheel="false"Description: Is care wheel
Type: Boolean
Default: false
Required: no
color="r g b"Description: Wheel color
Type: Color values (r, g, b) or brand color id
Required: no
>

<connector filename="string"Description: Connector - Path to i3d file
Type: String
Required: no
endPos="float"Description: End pos for shader
Type: Float
Required: no
usePosAndScale="false"Description: Use position and scale from connector definition
Type: Boolean
Default: false
Required: no
offset="float"Description: Connector - Offset
Type: Float
Default: false
Required: no
scale="x y z"Description: Connector - Scale
Type: Scale values (x, y, z)
Required: no
materialTemplateNameColor="string"Description: Name of the material template that is used ONLY for the color
Type: String
Required: no
startPosOffset="float"Description: Start pos offset for shader (will be added on top if it's automatically calculated)
Type: Float
Required: no
width="float"Description: Width for shader
Type: Float
Required: no
isInverted="false"Description: Connector - Node is inverted
Type: Boolean
Default: false
Required: no
nodeLeft="0|0"Description: Connector - Left index in i3d file
Type: String
Default: 0|0
Required: no
mass="float"Description: Connector - Mass
Type: Float
Required: no
endPosOffset="float"Description: End pos offset for shader (will be added on top if it's automatically calculated)
Type: Float
Required: no
diameter="float"Description: Diameter for shader
Type: Float
Required: no
useWidthAndDiam="false"Description: Use width and diameter from connector definition
Type: Boolean
Default: false
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
nodeRight="0|0"Description: Connector - Right index in i3d file
Type: String
Default: 0|0
Required: no
uniformScale="float"Description: Uniform scale for shader
Type: Float
Required: no
widthAndDiam="x y"Description: Connector - Width and diameter
Type: Multiple values (x, y)
Required: no
startPos="float"Description: Start pos for shader
Type: Float
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
node="0|0"Description: Connector - Index in i3d file
Type: String
Default: 0|0
Required: no
>

<material materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
>

<textures diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
/>

<detail normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
/>

<clearCoat intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

</material>
</connector>
<outerRim materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
node="0|0"Description: Outer Rim - Index in i3d file
Type: String
Default: 0|0
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
widthAndDiam="x y"Description: Outer Rim - Width and diameter
Type: Multiple values (x, y)
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
isInverted="false"Description: Outer Rim - Node is inverted
Type: Boolean
Default: false
Required: no
nodeRight="0|0"Description: Outer Rim - Right index in i3d file
Type: String
Default: 0|0
Required: no
materialTemplateNameColor="string"Description: Name of the material template that is used ONLY for the color
Type: String
Required: no
offset="float"Description: Outer Rim - Offset
Type: Float
Default: false
Required: no
scale="x y z"Description: Outer Rim - Scale
Type: Scale values (x, y, z)
Required: no
nodeLeft="0|0"Description: Outer Rim - Left index in i3d file
Type: String
Default: 0|0
Required: no
filename="string"Description: Outer Rim - Path to i3d file
Type: String
Required: no
mass="float"Description: Outer Rim - Mass
Type: Float
Required: no
>

<material materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
>

<clearCoat intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
/>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

<textures normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
/>

<detail specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

</material>
</outerRim>
<additionalWheel offset="float"Description: X Offset of additional wheel
Type: Float
Required: no
filename="string"Description: Filename
Type: String
Required: no
rimMaterialTemplateName="string"Description: Material template to apply to the inner and outer rim
Type: String
Required: no
configId="default"Description: Wheel config id
Type: String
Default: default
Required: no
isLeft="boolean"Description: Is left
Type: Boolean
Default: Same value as parent wheel
Required: no
>

<connector uniformScale="float"Description: Uniform scale for shader
Type: Float
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
width="float"Description: Width for shader
Type: Float
Required: no
endPosOffset="float"Description: End pos offset for shader (will be added on top if it's automatically calculated)
Type: Float
Required: no
endPos="float"Description: End pos for shader
Type: Float
Required: no
startPos="float"Description: Start pos for shader
Type: Float
Required: no
diameter="float"Description: Diameter for shader
Type: Float
Required: no
usePosAndScale="false"Description: Use position and scale from connector definition
Type: Boolean
Default: false
Required: no
materialTemplateNameColor="string"Description: Name of the material template that is used ONLY for the color
Type: String
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
scale="x y z"Description: Connector - Scale
Type: Scale values (x, y, z)
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
isInverted="false"Description: Connector - Node is inverted
Type: Boolean
Default: false
Required: no
mass="float"Description: Connector - Mass
Type: Float
Required: no
offset="float"Description: Connector - Offset
Type: Float
Default: false
Required: no
widthAndDiam="x y"Description: Connector - Width and diameter
Type: Multiple values (x, y)
Required: no
nodeRight="0|0"Description: Connector - Right index in i3d file
Type: String
Default: 0|0
Required: no
nodeLeft="0|0"Description: Connector - Left index in i3d file
Type: String
Default: 0|0
Required: no
node="0|0"Description: Connector - Index in i3d file
Type: String
Default: 0|0
Required: no
filename="string"Description: Connector - Path to i3d file
Type: String
Required: no
startPosOffset="float"Description: Start pos offset for shader (will be added on top if it's automatically calculated)
Type: Float
Required: no
useWidthAndDiam="false"Description: Use width and diameter from connector definition
Type: Boolean
Default: false
Required: no
>

<material materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
>

<textures diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

<detail normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
/>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

<clearCoat intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
/>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

</material>
</connector>
<tire materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
hasMudMesh="false"Description: Tire has a mud mesh included
Type: Boolean
Default: false
Required: no
initialDeformation="float"Description: Tire deformation at initial compression value
Type: Float
Default: min. 0.04 and max. 60% of the deformation
Required: no
maxDeformation="0"Description: Max. deformation
Type: Float
Default: 0
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateNameColor="string"Description: Name of the material template that is used ONLY for the color
Type: String
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
isInverted="false"Description: Tire - Node is inverted
Type: Boolean
Default: false
Required: no
widthAndDiam="x y"Description: Tire - Width and diameter
Type: Multiple values (x, y)
Required: no
nodeRight="0|0"Description: Tire - Right index in i3d file
Type: String
Default: 0|0
Required: no
nodeLeft="0|0"Description: Tire - Left index in i3d file
Type: String
Default: 0|0
Required: no
node="0|0"Description: Tire - Index in i3d file
Type: String
Default: 0|0
Required: no
filename="string"Description: Tire - Path to i3d file
Type: String
Required: no
scale="x y z"Description: Tire - Scale
Type: Scale values (x, y, z)
Required: no
offset="float"Description: Tire - Offset
Type: Float
Default: false
Required: no
mass="float"Description: Tire - Mass
Type: Float
Required: no
>

<material materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
>

<textures specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
/>

<detail specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
/>

<clearCoat intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
/>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

</material>
</tire>
<innerRim filename="string"Description: Inner Rim - Path to i3d file
Type: String
Required: no
scale="x y z"Description: Inner Rim - Scale
Type: Scale values (x, y, z)
Required: no
mass="float"Description: Inner Rim - Mass
Type: Float
Required: no
offset="float"Description: Inner Rim - Offset
Type: Float
Default: false
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
isInverted="false"Description: Inner Rim - Node is inverted
Type: Boolean
Default: false
Required: no
nodeRight="0|0"Description: Inner Rim - Right index in i3d file
Type: String
Default: 0|0
Required: no
node="0|0"Description: Inner Rim - Index in i3d file
Type: String
Default: 0|0
Required: no
widthAndDiam="x y"Description: Inner Rim - Width and diameter
Type: Multiple values (x, y)
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateNameColor="string"Description: Name of the material template that is used ONLY for the color
Type: String
Required: no
nodeLeft="0|0"Description: Inner Rim - Left index in i3d file
Type: String
Default: 0|0
Required: no
>

<material materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
>

<textures normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
/>

<detail diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
/>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

<clearCoat intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
/>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

</material>
</innerRim>
<outerRim materialTemplateNameColor="string"Description: Name of the material template that is used ONLY for the color
Type: String
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
offset="float"Description: Outer Rim - Offset
Type: Float
Default: false
Required: no
nodeRight="0|0"Description: Outer Rim - Right index in i3d file
Type: String
Default: 0|0
Required: no
isInverted="false"Description: Outer Rim - Node is inverted
Type: Boolean
Default: false
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
scale="x y z"Description: Outer Rim - Scale
Type: Scale values (x, y, z)
Required: no
widthAndDiam="x y"Description: Outer Rim - Width and diameter
Type: Multiple values (x, y)
Required: no
nodeLeft="0|0"Description: Outer Rim - Left index in i3d file
Type: String
Default: 0|0
Required: no
node="0|0"Description: Outer Rim - Index in i3d file
Type: String
Default: 0|0
Required: no
filename="string"Description: Outer Rim - Path to i3d file
Type: String
Required: no
mass="float"Description: Outer Rim - Mass
Type: Float
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
>

<material materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
>

<textures normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

<detail normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
/>

<clearCoat intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
/>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

</material>
</outerRim>
<additional filename="string"Description: Additional - Path to i3d file
Type: String
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
nodeLeft="0|0"Description: Additional - Left index in i3d file
Type: String
Default: 0|0
Required: no
isInverted="false"Description: Additional - Node is inverted
Type: Boolean
Default: false
Required: no
widthAndDiam="x y"Description: Additional - Width and diameter
Type: Multiple values (x, y)
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
node="0|0"Description: Additional - Index in i3d file
Type: String
Default: 0|0
Required: no
scale="x y z"Description: Additional - Scale
Type: Scale values (x, y, z)
Required: no
offset="float"Description: Additional - Offset
Type: Float
Default: false
Required: no
mass="float"Description: Additional - Mass
Type: Float
Required: no
nodeRight="0|0"Description: Additional - Right index in i3d file
Type: String
Default: 0|0
Required: no
materialTemplateNameColor="string"Description: Name of the material template that is used ONLY for the color
Type: String
Required: no
>

<material materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

<detail normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
/>

<clearCoat intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

<textures specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
/>

</material>
</additional>
<physics maxLongStiffness="float"Description: Max. longitude stiffness
Type: Float
Required: no
mass="0"Description: Wheel mass (to.)
Type: Float
Default: 0
Required: no
width="0.6"Description: Wheel width
Type: Float
Default: 0.6
Required: no
radius="0.5"Description: Wheel radius
Type: Float
Default: 0.5
Required: no
maxLatStiffness="float"Description: Max. latitude stiffness
Type: Float
Required: no
/>

</additionalWheel>
<tire nodeRight="0|0"Description: Tire - Right index in i3d file
Type: String
Default: 0|0
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
isInverted="false"Description: Tire - Node is inverted
Type: Boolean
Default: false
Required: no
materialTemplateNameColor="string"Description: Name of the material template that is used ONLY for the color
Type: String
Required: no
mass="float"Description: Tire - Mass
Type: Float
Required: no
hasMudMesh="false"Description: Tire has a mud mesh included
Type: Boolean
Default: false
Required: no
maxDeformation="0"Description: Max. deformation
Type: Float
Default: 0
Required: no
filename="string"Description: Tire - Path to i3d file
Type: String
Required: no
widthAndDiam="x y"Description: Tire - Width and diameter
Type: Multiple values (x, y)
Required: no
initialDeformation="float"Description: Tire deformation at initial compression value
Type: Float
Default: min. 0.04 and max. 60% of the deformation
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
offset="float"Description: Tire - Offset
Type: Float
Default: false
Required: no
nodeLeft="0|0"Description: Tire - Left index in i3d file
Type: String
Default: 0|0
Required: no
node="0|0"Description: Tire - Index in i3d file
Type: String
Default: 0|0
Required: no
tireTrackAtlasIndex="0"Description: Tire track atlas index
Type: Float
Default: 0
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
scale="x y z"Description: Tire - Scale
Type: Scale values (x, y, z)
Required: no
>

<material materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
>

<detail specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
/>

<textures diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
/>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

<clearCoat intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

</material>
</tire>
<additional filename="string"Description: Additional - Path to i3d file
Type: String
Required: no
node="0|0"Description: Additional - Index in i3d file
Type: String
Default: 0|0
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
nodeRight="0|0"Description: Additional - Right index in i3d file
Type: String
Default: 0|0
Required: no
mass="float"Description: Additional - Mass
Type: Float
Required: no
offset="float"Description: Additional - Offset
Type: Float
Default: false
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
scale="x y z"Description: Additional - Scale
Type: Scale values (x, y, z)
Required: no
materialTemplateNameColor="string"Description: Name of the material template that is used ONLY for the color
Type: String
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
widthAndDiam="x y"Description: Additional - Width and diameter
Type: Multiple values (x, y)
Required: no
nodeLeft="0|0"Description: Additional - Left index in i3d file
Type: String
Default: 0|0
Required: no
isInverted="false"Description: Additional - Node is inverted
Type: Boolean
Default: false
Required: no
>

<material materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
>

<textures normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
/>

<clearCoat intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
/>

<detail diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
/>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

</material>
</additional>
<physics damperCompressionLowSpeedThreshold="0.1016"Description: Damper compression on low speeds threshold
Type: Float
Default: 0.1016
Required: no
tipOcclusionAreaGroupId="integer"Description: Tip occlusion area group id
Type: Integer
Required: no
supportsWheelSink="true"Description: The wheel is allowed to deform the terrain displacement collision and 'sink' into the terrain
Type: Boolean
Default: true
Required: no
useReprDirection="false"Description: Use repr direction instead of component direction
Type: Boolean
Default: false
Required: no
initialCompression="float"Description: Initial compression value
Type: Float
Required: no
waterWetnessFactor="20"Description: Factor for wheel wetness while driving in water
Type: Float
Default: 20
Required: no
maxLongStiffness="float"Description: Max. longitude stiffness
Type: Float
Required: no
spring="0"Description: Spring
Type: Float
Default: 0
Required: no
useReprOffset="false"Description: Defines if the x/y/z offset attribute is applied to the repr or driveNode
Type: Boolean
Default: false
Required: no
damperRelaxationLowSpeed="float"Description: Damper relaxation on low speeds
Type: Float
Required: no
isSynchronized="true"Description: Wheel is synchronized in multiplayer
Type: Boolean
Default: true
Required: no
autoHoldBrakeFactor="float"Description: Auto hold brake factor
Type: Float
Default: brakeFactor
Required: no
minDirtPercentage="0.35"Description: Min. dirt scale while cleaning on street drive
Type: Float
Default: 0.35
Required: no
rotMax="angle"Description: Max. rotation
Type: Angle
Required: no
maxLatStiffnessLoad="float"Description: Max. latitude stiffness load
Type: Float
Required: no
dirtColorChangeSpeed="20"Description: Defines speed to change the dirt color (sec)
Type: Float
Default: 20
Required: no
zOffset="0"Description: Moves the default position of the drive node on the Z axis
Type: Float
Default: 0
Required: no
smoothGroundRadius="float"Description: Smooth ground radius
Type: Float
Default: width * 0.75
Required: no
xOffset="0"Description: Moves the default position of the drive node on the X axis
Type: Float
Default: 0
Required: no
visualOffset="float"Description: Radius offset of visual wheel in percentage (0-1). Not used on the game.
Type: Float
Required: no
restLoad="1"Description: Wheel load while resting
Type: Float
Default: 1
Required: no
width="0.6"Description: Wheel width
Type: Float
Default: 0.6
Required: no
driveMode="0"Description: Drive mode
Type: Integer
Default: 0
Required: no
rotSpeedLimit="float"Description: Rotation speed limit
Type: Float
Required: no
fieldDirtMultiplier="75"Description: Field dirt multiplier
Type: Float
Default: 75
Required: no
damperRelaxationHighSpeed="float"Description: Damper relaxation on high speeds
Type: Float
Required: no
damperCompressionHighSpeed="float"Description: Damper compression on high speeds
Type: Float
Required: no
forcePointRatio="0"Description: Force point ratio
Type: Float
Default: 0
Required: no
linkNode="node"Description: Link node
Type: Index to i3d node or i3d mapping identifier
Required: no
deltaY="0"Description: Delta Y
Type: Float
Default: 0
Required: no
rotationDamping="float"Description: Rotation damping
Type: Float
Default: mass * 0.035
Required: no
damperRelaxationLowSpeedThreshold="0.1524"Description: Damper relaxation on low speeds threshold
Type: Float
Default: 0.1524
Required: no
rotMin="angle"Description: Min. rotation
Type: Angle
Required: no
damperCompressionLowSpeed="float"Description: Damper compression on low speeds
Type: Float
Required: no
driveNode="node"Description: Drive node
Type: Index to i3d node or i3d mapping identifier
Required: no
damper="0"Description: Damper
Type: Float
Default: 0
Required: no
transRatio="0"Description: Suspension translation ratio between repr and drive node (1: repr only, 0: drive node only)
Type: Float
Default: 0
Required: no
forceVersatility="false"Description: Force versatility, also if no ground contact
Type: Boolean
Default: false
Required: no
tireType="string"Description: Tire type (mud, offRoad, street, crawler)
Type: String
Required: no
rotSpeedNeg="angle"Description: Rotation speed in negative direction
Type: Angle
Required: no
rotSpeed="angle"Description: Rotation speed
Type: Angle
Required: no
streetDirtMultiplier="-150"Description: Street dirt multiplier
Type: Float
Default: -150
Required: no
repr="node"Description: Repr node
Type: Index to i3d node or i3d mapping identifier
Required: no
invertRotLimit="boolean"Description: Invert the rotation limits
Type: Boolean
Required: no
maxLatStiffness="float"Description: Max. latitude stiffness
Type: Float
Required: no
widthOffset="0"Description: Wheel width offset
Type: Float
Default: 0
Required: no
maxDirtOffset="0.5"Description: Max. dirt amount offset to global dirt node
Type: Float
Default: 0.5
Required: no
radius="0.5"Description: Wheel radius
Type: Float
Default: 0.5
Required: no
useDriveNodeDirection="false"Description: Use drive node direction instead of component direction
Type: Boolean
Default: false
Required: no
brakeFactor="1"Description: Brake factor
Type: Float
Default: 1
Required: no
suspTravel="0.01"Description: Suspension travel
Type: Float
Default: 0.01
Required: no
yOffset="0"Description: Moves the default position of the drive node on the Y axis
Type: Float
Default: 0
Required: no
frictionScale="1"Description: Wheel friction scale
Type: Float
Default: 1
Required: no
showSteeringAngle="true"Description: Show steering angle
Type: Boolean
Default: true
Required: no
maxInnerSpacing="float"Description: Defines a maximum spacing to the inside which is now allowed to be exceeded by the tire, if so, the tire will be moved out automatically
Type: Float
Required: no
mass="0.1"Description: Wheel mass (to.)
Type: Float
Default: 0.1
Required: no
versatileYRot="false"Description: Do versatile Y rotation
Type: Boolean
Default: false
Required: no
>

<extraSink maxValue="float"Description: Max. sink value in meter
Type: Float
Default: 20% of the wheel radius
Required: no
supported="false"Description: Additional sinking into the terrain independent of the adjustment of the terrain displacement. (FS22 in prior style)
Type: Boolean
Default: false
Required: no
/>

</physics>
<innerRim materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
offset="float"Description: Inner Rim - Offset
Type: Float
Default: false
Required: no
isInverted="false"Description: Inner Rim - Node is inverted
Type: Boolean
Default: false
Required: no
nodeLeft="0|0"Description: Inner Rim - Left index in i3d file
Type: String
Default: 0|0
Required: no
mass="float"Description: Inner Rim - Mass
Type: Float
Required: no
materialTemplateNameColor="string"Description: Name of the material template that is used ONLY for the color
Type: String
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
scale="x y z"Description: Inner Rim - Scale
Type: Scale values (x, y, z)
Required: no
nodeRight="0|0"Description: Inner Rim - Right index in i3d file
Type: String
Default: 0|0
Required: no
node="0|0"Description: Inner Rim - Index in i3d file
Type: String
Default: 0|0
Required: no
widthAndDiam="x y"Description: Inner Rim - Width and diameter
Type: Multiple values (x, y)
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
filename="string"Description: Inner Rim - Path to i3d file
Type: String
Required: no
>

<material materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

<detail normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
/>

<textures normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
/>

<clearCoat intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
/>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

</material>
</innerRim>
<wheelChock materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
isInverted="false"Description: Is inverted (In front or back of the wheel)
Type: Boolean
Default: false
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
offset="0 0 0"Description: Translation offset
Type: Translation values (x, y, z)
Default: 0 0 0
Required: no
isParked="false"Description: Default is parked
Type: Boolean
Default: false
Required: no
parkingNode="node"Description: Parking node
Type: Index to i3d node or i3d mapping identifier
Required: no
scale="1 1 1"Description: Scale
Type: Scale values (x, y, z)
Default: 1 1 1
Required: no
filename="$data/shared/assets/wheelChocks/wheelChock01.i3d"Description: Path to wheel chock i3d
Type: String
Default: $data/shared/assets/wheelChocks/wheelChock01.i3d
Required: no
>

<textures diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

<detail specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
/>

<clearCoat intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
/>

</wheelChock>
<steering nodeMaxTransX="float"Description: Max. X translation
Type: Float
Required: no
nodeMinRotY="angle"Description: Min. Y rotation
Type: Angle
Required: no
node="node"Description: Steering node
Type: Index to i3d node or i3d mapping identifier
Required: no
rotNode="node"Description: Steering rot node
Type: Index to i3d node or i3d mapping identifier
Required: no
nodeMaxRotY="angle"Description: Max. Y rotation
Type: Angle
Required: no
nodeMinTransX="float"Description: Min. X translation
Type: Float
Required: no
/>

<wheelParticleSystem onlyActiveOnGroundContact="true"Description: Only active while wheel has ground contact
Type: Boolean
Default: true
Required: no
maxSpeed="20"Description: Max. speed for activation
Type: Float
Default: 20
Required: no
maxScale="1"Description: Max. scale
Type: Float
Default: 1
Required: no
direction="0"Description: Moving direction for activation
Type: Integer
Default: 0
Required: no
minScale="0.1"Description: Min. scale
Type: Float
Default: 0.1
Required: no
psOffset="0 0 0"Description: Translation offset
Type: Translation values (x, y, z)
Default: 0 0 0
Required: no
minSpeed="3"Description: Min. speed for activation
Type: Float
Default: 3
Required: no
/>

<fender node="node"Description: Fender node
Type: Index to i3d node or i3d mapping identifier
Required: no
rotMax="angle"Description: Max. rotation
Type: Angle
Required: no
rotMin="angle"Description: Min. rotation
Type: Angle
Required: no
/>

<steeringAxle scale="float"Description: Steering axle scale
Type: Float
Required: no
rotMin="angle"Description: Min. rotation
Type: Angle
Required: no
rotMax="angle"Description: Max. rotation
Type: Angle
Required: no
/>

</configuration>
</configurations>

<metadata brand="LIZARD"Description: Wheel tire brand
Type: String
Default: LIZARD
Required: no
priority="1"Description: Tire priority for selection in the shop (wheels with high prio will be shown first)
Type: Integer
Default: 1
Required: no
allowMixture="false"Description: Allow mixing with other tires from the same brand
Type: Boolean
Default: false
Required: no
name="Tire"Description: Wheel tire name
Type: String
Default: Tire
Required: no
category="string"Description: Wheel tire category for automatic wheel configurations
Type: String
Required: no
/>


<default configId="default"Description: Wheel config id
Type: String
Default: default
Required: no
additionalMaterial="integer"Description: Additional wheel material id
Type: Integer
Required: no
hasWaterParticles="boolean"Description: Has water particles
Type: Boolean
Default: true if visual wheel is defined
Required: no
hasTireTracks="false"Description: Has tire tracks
Type: Boolean
Default: false
Required: no
filename="string"Description: Filename
Type: String
Required: no
rimOffset="0"Description: Offset that is only applied to the outer rim and the wheel itself, inner rim stays the same.
Type: Float
Default: 0
Required: no
rimMaterialTemplateName="string"Description: Material template to apply to the inner and outer rim
Type: String
Required: no
isShallowWaterObstacle="true"Description: The visual wheels will interact with the shallow water simulation
Type: Boolean
Default: true
Required: no
waterParticleDirection="0"Description: The direction in which the water particles should only be active (0: both, 1: only the front, -1: only the back)
Type: Integer
Default: 0
Required: no
material="integer"Description: Wheel material id
Type: Integer
Required: no
isCareWheel="false"Description: Is care wheel
Type: Boolean
Default: false
Required: no
dimensions="string"Description: List of dimensions for automatic branded wheel configuration generation
Type: String
Required: no
hasParticles="false"Description: Has particles
Type: Boolean
Default: false
Required: no
additionalColor="r g b"Description: Additional wheel color
Type: Color values (r, g, b) or brand color id
Required: no
isLeft="true"Description: Is left
Type: Boolean
Default: true
Required: no
color="r g b"Description: Wheel color
Type: Color values (r, g, b) or brand color id
Required: no
>

<physics rotSpeed="angle"Description: Rotation speed
Type: Angle
Required: no
supportsWheelSink="true"Description: The wheel is allowed to deform the terrain displacement collision and 'sink' into the terrain
Type: Boolean
Default: true
Required: no
invertRotLimit="boolean"Description: Invert the rotation limits
Type: Boolean
Required: no
streetDirtMultiplier="-150"Description: Street dirt multiplier
Type: Float
Default: -150
Required: no
xOffset="0"Description: Moves the default position of the drive node on the X axis
Type: Float
Default: 0
Required: no
maxLatStiffness="float"Description: Max. latitude stiffness
Type: Float
Required: no
repr="node"Description: Repr node
Type: Index to i3d node or i3d mapping identifier
Required: no
zOffset="0"Description: Moves the default position of the drive node on the Z axis
Type: Float
Default: 0
Required: no
useReprOffset="false"Description: Defines if the x/y/z offset attribute is applied to the repr or driveNode
Type: Boolean
Default: false
Required: no
visualOffset="float"Description: Radius offset of visual wheel in percentage (0-1). Not used on the game.
Type: Float
Required: no
deltaY="0"Description: Delta Y
Type: Float
Default: 0
Required: no
showSteeringAngle="true"Description: Show steering angle
Type: Boolean
Default: true
Required: no
radius="0.5"Description: Wheel radius
Type: Float
Default: 0.5
Required: no
smoothGroundRadius="float"Description: Smooth ground radius
Type: Float
Default: width * 0.75
Required: no
tireType="string"Description: Tire type (mud, offRoad, street, crawler)
Type: String
Required: no
transRatio="0"Description: Suspension translation ratio between repr and drive node (1: repr only, 0: drive node only)
Type: Float
Default: 0
Required: no
width="0.6"Description: Wheel width
Type: Float
Default: 0.6
Required: no
rotMin="angle"Description: Min. rotation
Type: Angle
Required: no
damperCompressionLowSpeedThreshold="0.1016"Description: Damper compression on low speeds threshold
Type: Float
Default: 0.1016
Required: no
maxLatStiffnessLoad="float"Description: Max. latitude stiffness load
Type: Float
Required: no
brakeFactor="1"Description: Brake factor
Type: Float
Default: 1
Required: no
suspTravel="0.01"Description: Suspension travel
Type: Float
Default: 0.01
Required: no
waterWetnessFactor="20"Description: Factor for wheel wetness while driving in water
Type: Float
Default: 20
Required: no
damper="0"Description: Damper
Type: Float
Default: 0
Required: no
forcePointRatio="0"Description: Force point ratio
Type: Float
Default: 0
Required: no
fieldDirtMultiplier="75"Description: Field dirt multiplier
Type: Float
Default: 75
Required: no
useDriveNodeDirection="false"Description: Use drive node direction instead of component direction
Type: Boolean
Default: false
Required: no
dirtColorChangeSpeed="20"Description: Defines speed to change the dirt color (sec)
Type: Float
Default: 20
Required: no
frictionScale="1"Description: Wheel friction scale
Type: Float
Default: 1
Required: no
spring="0"Description: Spring
Type: Float
Default: 0
Required: no
rotMax="angle"Description: Max. rotation
Type: Angle
Required: no
useReprDirection="false"Description: Use repr direction instead of component direction
Type: Boolean
Default: false
Required: no
maxLongStiffness="float"Description: Max. longitude stiffness
Type: Float
Required: no
rotSpeedNeg="angle"Description: Rotation speed in negative direction
Type: Angle
Required: no
isSynchronized="true"Description: Wheel is synchronized in multiplayer
Type: Boolean
Default: true
Required: no
tipOcclusionAreaGroupId="integer"Description: Tip occlusion area group id
Type: Integer
Required: no
rotSpeedLimit="float"Description: Rotation speed limit
Type: Float
Required: no
restLoad="1"Description: Wheel load while resting
Type: Float
Default: 1
Required: no
initialCompression="float"Description: Initial compression value
Type: Float
Required: no
mass="0.1"Description: Wheel mass (to.)
Type: Float
Default: 0.1
Required: no
maxInnerSpacing="float"Description: Defines a maximum spacing to the inside which is now allowed to be exceeded by the tire, if so, the tire will be moved out automatically
Type: Float
Required: no
autoHoldBrakeFactor="float"Description: Auto hold brake factor
Type: Float
Default: brakeFactor
Required: no
damperRelaxationLowSpeed="float"Description: Damper relaxation on low speeds
Type: Float
Required: no
damperRelaxationLowSpeedThreshold="0.1524"Description: Damper relaxation on low speeds threshold
Type: Float
Default: 0.1524
Required: no
damperCompressionLowSpeed="float"Description: Damper compression on low speeds
Type: Float
Required: no
driveNode="node"Description: Drive node
Type: Index to i3d node or i3d mapping identifier
Required: no
widthOffset="0"Description: Wheel width offset
Type: Float
Default: 0
Required: no
damperRelaxationHighSpeed="float"Description: Damper relaxation on high speeds
Type: Float
Required: no
driveMode="0"Description: Drive mode
Type: Integer
Default: 0
Required: no
minDirtPercentage="0.35"Description: Min. dirt scale while cleaning on street drive
Type: Float
Default: 0.35
Required: no
rotationDamping="float"Description: Rotation damping
Type: Float
Default: mass * 0.035
Required: no
yOffset="0"Description: Moves the default position of the drive node on the Y axis
Type: Float
Default: 0
Required: no
maxDirtOffset="0.5"Description: Max. dirt amount offset to global dirt node
Type: Float
Default: 0.5
Required: no
forceVersatility="false"Description: Force versatility, also if no ground contact
Type: Boolean
Default: false
Required: no
damperCompressionHighSpeed="float"Description: Damper compression on high speeds
Type: Float
Required: no
linkNode="node"Description: Link node
Type: Index to i3d node or i3d mapping identifier
Required: no
versatileYRot="false"Description: Do versatile Y rotation
Type: Boolean
Default: false
Required: no
>

<extraSink supported="false"Description: Additional sinking into the terrain independent of the adjustment of the terrain displacement. (FS22 in prior style)
Type: Boolean
Default: false
Required: no
maxValue="float"Description: Max. sink value in meter
Type: Float
Default: 20% of the wheel radius
Required: no
/>

</physics>
<additionalWheel rimMaterialTemplateName="string"Description: Material template to apply to the inner and outer rim
Type: String
Required: no
configId="default"Description: Wheel config id
Type: String
Default: default
Required: no
isLeft="boolean"Description: Is left
Type: Boolean
Default: Same value as parent wheel
Required: no
filename="string"Description: Filename
Type: String
Required: no
offset="float"Description: X Offset of additional wheel
Type: Float
Required: no
>

<innerRim nodeRight="0|0"Description: Inner Rim - Right index in i3d file
Type: String
Default: 0|0
Required: no
node="0|0"Description: Inner Rim - Index in i3d file
Type: String
Default: 0|0
Required: no
scale="x y z"Description: Inner Rim - Scale
Type: Scale values (x, y, z)
Required: no
mass="float"Description: Inner Rim - Mass
Type: Float
Required: no
materialTemplateNameColor="string"Description: Name of the material template that is used ONLY for the color
Type: String
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
offset="float"Description: Inner Rim - Offset
Type: Float
Default: false
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
filename="string"Description: Inner Rim - Path to i3d file
Type: String
Required: no
widthAndDiam="x y"Description: Inner Rim - Width and diameter
Type: Multiple values (x, y)
Required: no
isInverted="false"Description: Inner Rim - Node is inverted
Type: Boolean
Default: false
Required: no
nodeLeft="0|0"Description: Inner Rim - Left index in i3d file
Type: String
Default: 0|0
Required: no
>

<material materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
>

<clearCoat smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

<detail specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
/>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

<textures normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
/>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

</material>
</innerRim>
<tire hasMudMesh="false"Description: Tire has a mud mesh included
Type: Boolean
Default: false
Required: no
materialTemplateNameColor="string"Description: Name of the material template that is used ONLY for the color
Type: String
Required: no
nodeLeft="0|0"Description: Tire - Left index in i3d file
Type: String
Default: 0|0
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
mass="float"Description: Tire - Mass
Type: Float
Required: no
isInverted="false"Description: Tire - Node is inverted
Type: Boolean
Default: false
Required: no
offset="float"Description: Tire - Offset
Type: Float
Default: false
Required: no
filename="string"Description: Tire - Path to i3d file
Type: String
Required: no
widthAndDiam="x y"Description: Tire - Width and diameter
Type: Multiple values (x, y)
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
scale="x y z"Description: Tire - Scale
Type: Scale values (x, y, z)
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
node="0|0"Description: Tire - Index in i3d file
Type: String
Default: 0|0
Required: no
initialDeformation="float"Description: Tire deformation at initial compression value
Type: Float
Default: min. 0.04 and max. 60% of the deformation
Required: no
maxDeformation="0"Description: Max. deformation
Type: Float
Default: 0
Required: no
nodeRight="0|0"Description: Tire - Right index in i3d file
Type: String
Default: 0|0
Required: no
>

<material materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
>

<detail diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

<textures diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
/>

<clearCoat intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
/>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

</material>
</tire>
<additional nodeLeft="0|0"Description: Additional - Left index in i3d file
Type: String
Default: 0|0
Required: no
widthAndDiam="x y"Description: Additional - Width and diameter
Type: Multiple values (x, y)
Required: no
filename="string"Description: Additional - Path to i3d file
Type: String
Required: no
nodeRight="0|0"Description: Additional - Right index in i3d file
Type: String
Default: 0|0
Required: no
mass="float"Description: Additional - Mass
Type: Float
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
isInverted="false"Description: Additional - Node is inverted
Type: Boolean
Default: false
Required: no
materialTemplateNameColor="string"Description: Name of the material template that is used ONLY for the color
Type: String
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
node="0|0"Description: Additional - Index in i3d file
Type: String
Default: 0|0
Required: no
scale="x y z"Description: Additional - Scale
Type: Scale values (x, y, z)
Required: no
offset="float"Description: Additional - Offset
Type: Float
Default: false
Required: no
>

<material materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
>

<detail specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
/>

<clearCoat smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

<textures diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
/>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

</material>
</additional>
<connector startPos="float"Description: Start pos for shader
Type: Float
Required: no
endPosOffset="float"Description: End pos offset for shader (will be added on top if it's automatically calculated)
Type: Float
Required: no
diameter="float"Description: Diameter for shader
Type: Float
Required: no
scale="x y z"Description: Connector - Scale
Type: Scale values (x, y, z)
Required: no
isInverted="false"Description: Connector - Node is inverted
Type: Boolean
Default: false
Required: no
filename="string"Description: Connector - Path to i3d file
Type: String
Required: no
nodeLeft="0|0"Description: Connector - Left index in i3d file
Type: String
Default: 0|0
Required: no
usePosAndScale="false"Description: Use position and scale from connector definition
Type: Boolean
Default: false
Required: no
materialTemplateNameColor="string"Description: Name of the material template that is used ONLY for the color
Type: String
Required: no
startPosOffset="float"Description: Start pos offset for shader (will be added on top if it's automatically calculated)
Type: Float
Required: no
mass="float"Description: Connector - Mass
Type: Float
Required: no
endPos="float"Description: End pos for shader
Type: Float
Required: no
uniformScale="float"Description: Uniform scale for shader
Type: Float
Required: no
width="float"Description: Width for shader
Type: Float
Required: no
offset="float"Description: Connector - Offset
Type: Float
Default: false
Required: no
widthAndDiam="x y"Description: Connector - Width and diameter
Type: Multiple values (x, y)
Required: no
useWidthAndDiam="false"Description: Use width and diameter from connector definition
Type: Boolean
Default: false
Required: no
nodeRight="0|0"Description: Connector - Right index in i3d file
Type: String
Default: 0|0
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
node="0|0"Description: Connector - Index in i3d file
Type: String
Default: 0|0
Required: no
>

<material materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

<textures specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
/>

<detail specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
/>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

<clearCoat smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
/>

</material>
</connector>
<physics width="0.6"Description: Wheel width
Type: Float
Default: 0.6
Required: no
maxLongStiffness="float"Description: Max. longitude stiffness
Type: Float
Required: no
radius="0.5"Description: Wheel radius
Type: Float
Default: 0.5
Required: no
maxLatStiffness="float"Description: Max. latitude stiffness
Type: Float
Required: no
mass="0"Description: Wheel mass (to.)
Type: Float
Default: 0
Required: no
/>

<outerRim materialTemplateNameColor="string"Description: Name of the material template that is used ONLY for the color
Type: String
Required: no
scale="x y z"Description: Outer Rim - Scale
Type: Scale values (x, y, z)
Required: no
nodeLeft="0|0"Description: Outer Rim - Left index in i3d file
Type: String
Default: 0|0
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
isInverted="false"Description: Outer Rim - Node is inverted
Type: Boolean
Default: false
Required: no
node="0|0"Description: Outer Rim - Index in i3d file
Type: String
Default: 0|0
Required: no
nodeRight="0|0"Description: Outer Rim - Right index in i3d file
Type: String
Default: 0|0
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
filename="string"Description: Outer Rim - Path to i3d file
Type: String
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
widthAndDiam="x y"Description: Outer Rim - Width and diameter
Type: Multiple values (x, y)
Required: no
offset="float"Description: Outer Rim - Offset
Type: Float
Default: false
Required: no
mass="float"Description: Outer Rim - Mass
Type: Float
Required: no
>

<material materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
>

<detail diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
/>

<textures diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
/>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

<clearCoat smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
/>

</material>
</outerRim>
</additionalWheel>
<outerRim materialTemplateNameColor="string"Description: Name of the material template that is used ONLY for the color
Type: String
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
widthAndDiam="x y"Description: Outer Rim - Width and diameter
Type: Multiple values (x, y)
Required: no
filename="string"Description: Outer Rim - Path to i3d file
Type: String
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
mass="float"Description: Outer Rim - Mass
Type: Float
Required: no
isInverted="false"Description: Outer Rim - Node is inverted
Type: Boolean
Default: false
Required: no
offset="float"Description: Outer Rim - Offset
Type: Float
Default: false
Required: no
node="0|0"Description: Outer Rim - Index in i3d file
Type: String
Default: 0|0
Required: no
scale="x y z"Description: Outer Rim - Scale
Type: Scale values (x, y, z)
Required: no
nodeLeft="0|0"Description: Outer Rim - Left index in i3d file
Type: String
Default: 0|0
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
nodeRight="0|0"Description: Outer Rim - Right index in i3d file
Type: String
Default: 0|0
Required: no
>

<material materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

<clearCoat smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
/>

<textures specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
/>

<detail normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
/>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

</material>
</outerRim>
<innerRim nodeLeft="0|0"Description: Inner Rim - Left index in i3d file
Type: String
Default: 0|0
Required: no
offset="float"Description: Inner Rim - Offset
Type: Float
Default: false
Required: no
node="0|0"Description: Inner Rim - Index in i3d file
Type: String
Default: 0|0
Required: no
filename="string"Description: Inner Rim - Path to i3d file
Type: String
Required: no
scale="x y z"Description: Inner Rim - Scale
Type: Scale values (x, y, z)
Required: no
isInverted="false"Description: Inner Rim - Node is inverted
Type: Boolean
Default: false
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
mass="float"Description: Inner Rim - Mass
Type: Float
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
nodeRight="0|0"Description: Inner Rim - Right index in i3d file
Type: String
Default: 0|0
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateNameColor="string"Description: Name of the material template that is used ONLY for the color
Type: String
Required: no
widthAndDiam="x y"Description: Inner Rim - Width and diameter
Type: Multiple values (x, y)
Required: no
>

<material materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

<detail specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
/>

<textures diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
/>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

<clearCoat intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

</material>
</innerRim>
<additional node="0|0"Description: Additional - Index in i3d file
Type: String
Default: 0|0
Required: no
offset="float"Description: Additional - Offset
Type: Float
Default: false
Required: no
filename="string"Description: Additional - Path to i3d file
Type: String
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
nodeLeft="0|0"Description: Additional - Left index in i3d file
Type: String
Default: 0|0
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
widthAndDiam="x y"Description: Additional - Width and diameter
Type: Multiple values (x, y)
Required: no
nodeRight="0|0"Description: Additional - Right index in i3d file
Type: String
Default: 0|0
Required: no
materialTemplateNameColor="string"Description: Name of the material template that is used ONLY for the color
Type: String
Required: no
mass="float"Description: Additional - Mass
Type: Float
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
scale="x y z"Description: Additional - Scale
Type: Scale values (x, y, z)
Required: no
isInverted="false"Description: Additional - Node is inverted
Type: Boolean
Default: false
Required: no
>

<material materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
>

<clearCoat smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
/>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

<detail normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
/>

<textures normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

</material>
</additional>
<wheelChock isParked="false"Description: Default is parked
Type: Boolean
Default: false
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
filename="$data/shared/assets/wheelChocks/wheelChock01.i3d"Description: Path to wheel chock i3d
Type: String
Default: $data/shared/assets/wheelChocks/wheelChock01.i3d
Required: no
offset="0 0 0"Description: Translation offset
Type: Translation values (x, y, z)
Default: 0 0 0
Required: no
scale="1 1 1"Description: Scale
Type: Scale values (x, y, z)
Default: 1 1 1
Required: no
isInverted="false"Description: Is inverted (In front or back of the wheel)
Type: Boolean
Default: false
Required: no
parkingNode="node"Description: Parking node
Type: Index to i3d node or i3d mapping identifier
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
>

<clearCoat smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
/>

<textures normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
/>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

<detail specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

</wheelChock>
<steering rotNode="node"Description: Steering rot node
Type: Index to i3d node or i3d mapping identifier
Required: no
node="node"Description: Steering node
Type: Index to i3d node or i3d mapping identifier
Required: no
nodeMinTransX="float"Description: Min. X translation
Type: Float
Required: no
nodeMaxTransX="float"Description: Max. X translation
Type: Float
Required: no
nodeMinRotY="angle"Description: Min. Y rotation
Type: Angle
Required: no
nodeMaxRotY="angle"Description: Max. Y rotation
Type: Angle
Required: no
/>

<tire materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
filename="string"Description: Tire - Path to i3d file
Type: String
Required: no
nodeLeft="0|0"Description: Tire - Left index in i3d file
Type: String
Default: 0|0
Required: no
materialTemplateNameColor="string"Description: Name of the material template that is used ONLY for the color
Type: String
Required: no
offset="float"Description: Tire - Offset
Type: Float
Default: false
Required: no
widthAndDiam="x y"Description: Tire - Width and diameter
Type: Multiple values (x, y)
Required: no
tireTrackAtlasIndex="0"Description: Tire track atlas index
Type: Float
Default: 0
Required: no
hasMudMesh="false"Description: Tire has a mud mesh included
Type: Boolean
Default: false
Required: no
scale="x y z"Description: Tire - Scale
Type: Scale values (x, y, z)
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
nodeRight="0|0"Description: Tire - Right index in i3d file
Type: String
Default: 0|0
Required: no
mass="float"Description: Tire - Mass
Type: Float
Required: no
maxDeformation="0"Description: Max. deformation
Type: Float
Default: 0
Required: no
initialDeformation="float"Description: Tire deformation at initial compression value
Type: Float
Default: min. 0.04 and max. 60% of the deformation
Required: no
node="0|0"Description: Tire - Index in i3d file
Type: String
Default: 0|0
Required: no
isInverted="false"Description: Tire - Node is inverted
Type: Boolean
Default: false
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
>

<material materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

<textures diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
/>

<detail specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
/>

<clearCoat intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
/>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

</material>
</tire>
<connector materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
offset="float"Description: Connector - Offset
Type: Float
Default: false
Required: no
materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
endPos="float"Description: End pos for shader
Type: Float
Required: no
diameter="float"Description: Diameter for shader
Type: Float
Required: no
filename="string"Description: Connector - Path to i3d file
Type: String
Required: no
endPosOffset="float"Description: End pos offset for shader (will be added on top if it's automatically calculated)
Type: Float
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
nodeLeft="0|0"Description: Connector - Left index in i3d file
Type: String
Default: 0|0
Required: no
materialTemplateNameColor="string"Description: Name of the material template that is used ONLY for the color
Type: String
Required: no
scale="x y z"Description: Connector - Scale
Type: Scale values (x, y, z)
Required: no
usePosAndScale="false"Description: Use position and scale from connector definition
Type: Boolean
Default: false
Required: no
mass="float"Description: Connector - Mass
Type: Float
Required: no
nodeRight="0|0"Description: Connector - Right index in i3d file
Type: String
Default: 0|0
Required: no
widthAndDiam="x y"Description: Connector - Width and diameter
Type: Multiple values (x, y)
Required: no
isInverted="false"Description: Connector - Node is inverted
Type: Boolean
Default: false
Required: no
width="float"Description: Width for shader
Type: Float
Required: no
startPos="float"Description: Start pos for shader
Type: Float
Required: no
startPosOffset="float"Description: Start pos offset for shader (will be added on top if it's automatically calculated)
Type: Float
Required: no
useWidthAndDiam="false"Description: Use width and diameter from connector definition
Type: Boolean
Default: false
Required: no
node="0|0"Description: Connector - Index in i3d file
Type: String
Default: 0|0
Required: no
uniformScale="float"Description: Uniform scale for shader
Type: Float
Required: no
>

<material materialTemplateUseColorOnly="false"Description: If 'true', only the color is used from the material template. The rest from the i3d file.
Type: Boolean
Default: false
Required: no
materialSlotName="string"Description: Material slot name in the i3d file
Type: String
Required: no
materialTemplateName="string"Description: Name of template to apply (all attributes will be used from template)
Type: String
Required: no
>

<textures normal="string"Description: Path to normal texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to specular texture
Type: Path to a certain file
Required: no
diffuse="string"Description: Path to diffuse texture
Type: Path to a certain file
Required: no
/>

<metalness value="float"Description: Metalness value
Type: Float
Required: no
/>

<detail diffuse="string"Description: Path to detail diffuse texture
Type: Path to a certain file
Required: no
normal="string"Description: Path to detail normal texture
Type: Path to a certain file
Required: no
specular="string"Description: Path to detail specular texture
Type: Path to a certain file
Required: no
/>

<smoothness value="float"Description: Smoothness value
Type: Float
Required: no
/>

<clearCoat smoothness="float"Description: Smoothness of clear coat
Type: Float
Required: no
intensity="float"Description: Intensity of clear coat
Type: Float
Required: no
/>

<colorScale value="string"Description: Material color if it should not be used from configuration (can also be a different material template, from which then ONLY the color is taken)
Type: String
Required: no
/>

</material>
</connector>
<wheelParticleSystem onlyActiveOnGroundContact="true"Description: Only active while wheel has ground contact
Type: Boolean
Default: true
Required: no
maxScale="1"Description: Max. scale
Type: Float
Default: 1
Required: no
minSpeed="3"Description: Min. speed for activation
Type: Float
Default: 3
Required: no
minScale="0.1"Description: Min. scale
Type: Float
Default: 0.1
Required: no
maxSpeed="20"Description: Max. speed for activation
Type: Float
Default: 20
Required: no
psOffset="0 0 0"Description: Translation offset
Type: Translation values (x, y, z)
Default: 0 0 0
Required: no
direction="0"Description: Moving direction for activation
Type: Integer
Default: 0
Required: no
/>

<steeringAxle rotMin="angle"Description: Min. rotation
Type: Angle
Required: no
rotMax="angle"Description: Max. rotation
Type: Angle
Required: no
scale="float"Description: Steering axle scale
Type: Float
Required: no
/>

<fender rotMax="angle"Description: Max. rotation
Type: Angle
Required: no
rotMin="angle"Description: Min. rotation
Type: Angle
Required: no
node="node"Description: Fender node
Type: Index to i3d node or i3d mapping identifier
Required: no
/>

</default>

<parentFile xmlFilename="string"Description: Parent xml filepath used as basis
Type: String
Required: no
>

<attributes>
<set path="string"Description: Path change in parent xml
Type: String
Required: no
value="string"Description: Target value to set in parent file
Type: String
Required: no
/>

<clearList keepIndex="integer"Description: Index of list to keep
Type: Integer
Required: no
path="string"Description: List to clear but keep one item
Type: String
Required: no
/>

<remove path="string"Description: Path to remove from parent xml
Type: String
Required: no
/>

</attributes>
</parentFile>
</wheel>