<vehicle accel="float"Description: acceleration in m/s²
Type: Float
Required: no
topSpeed="float"Description: maximum speed in kph
Type: Float
Required: no
>

<assets filenameParked="string"Description: missing
Type: String
Required: no
driverNode="node"Description: missing
Type: Index to i3d node or i3d mapping identifier
Required: no
filename="string"Description: missing
Type: String
Required: no
roadSideLimitDistanceFromFront="float"Description: optional z offset adjusting the pivot used for placing the vehicle on the spline
Type: Float
Required: no
>

<wheels>
<wheel radius="float"Description: radius of the wheel used for calculating the rotation speed
Type: Float
Required: yes
distToRotCenter="float"Description: missing
Type: Float
Required: yes
xRotNode="node"Description: node rotated on x axis, e.g. wheel
Type: Index to i3d node or i3d mapping identifier
Required: yes
yRotNode="node"Description: node rotated on its y axis when steering, e.g. brakeCalipers as parent of wheel
Type: Index to i3d node or i3d mapping identifier
Required: yes
/>

</wheels>
<sounds>
<honk filename="string"Description: missing
Type: String
Required: no
outdoorLowpassCutoffFrequency="float"Description: missing
Type: Float
Required: no
outdoorLowpassResonance="float"Description: missing
Type: Float
Required: no
indoorLowpassResonance="float"Description: missing
Type: Float
Required: no
indoorLowpassGain="float"Description: missing
Type: Float
Required: no
outdoorVolume="float"Description: missing
Type: Float
Required: no
indoorVolume="float"Description: missing
Type: Float
Required: no
outdoorLowpassGain="float"Description: missing
Type: Float
Required: no
range="float"Description: missing
Type: Float
Required: no
indoorLowpassCutoffFrequency="float"Description: missing
Type: Float
Required: no
innerRange="float"Description: missing
Type: Float
Required: no
/>

<motor outdoorLowpassGain="float"Description: missing
Type: Float
Required: no
outdoorLowpassResonance="float"Description: missing
Type: Float
Required: no
pitchMin="float"Description: missing
Type: Float
Required: no
indoorVolume="float"Description: missing
Type: Float
Required: no
range="float"Description: missing
Type: Float
Required: no
outdoorVolume="float"Description: missing
Type: Float
Required: no
indoorLowpassCutoffFrequency="float"Description: missing
Type: Float
Required: no
outdoorLowpassCutoffFrequency="float"Description: missing
Type: Float
Required: no
indoorLowpassResonance="float"Description: missing
Type: Float
Required: no
indoorLowpassGain="float"Description: missing
Type: Float
Required: no
innerRange="float"Description: missing
Type: Float
Required: no
pitchMax="float"Description: missing
Type: Float
Required: no
filename="string"Description: missing
Type: String
Required: no
>

<pitch pitchOffset="float"Description: missing
Type: Float
Required: no
velocity="float"Description: missing
Type: Float
Required: no
pitchScale="float"Description: missing
Type: Float
Required: no
/>

</motor>
</sounds>
<collisionGeometry node="node"Description: transform group where the collision trigger will be dynamically created at runtime
Type: Index to i3d node or i3d mapping identifier
Required: no
width="float"Description: missing
Type: Float
Required: no
height="float"Description: missing
Type: Float
Required: no
/>

<lights>
<turnLeft intensity="float"Description: missing
Type: Float
Required: no
decoration="node"Description: missing
Type: Index to i3d node or i3d mapping identifier
Required: no
/>

<brake decoration="node"Description: missing
Type: Index to i3d node or i3d mapping identifier
Required: no
intensity="float"Description: missing
Type: Float
Required: no
regularIntensity="float"Description: missing
Type: Float
Required: no
/>

<light highProfile="node"Description: missing
Type: Index to i3d node or i3d mapping identifier
Required: no
intensity="float"Description: missing
Type: Float
Required: no
decoration="node"Description: missing
Type: Index to i3d node or i3d mapping identifier
Required: no
node="node"Description: missing
Type: Index to i3d node or i3d mapping identifier
Required: no
lowProfile="node"Description: missing
Type: Index to i3d node or i3d mapping identifier
Required: no
/>

<turnRight decoration="node"Description: missing
Type: Index to i3d node or i3d mapping identifier
Required: no
intensity="float"Description: missing
Type: Float
Required: no
/>

</lights>
<licensePlates frontNode="node"Description: node where license plates from i3d file defined in trafficSystem xml file are linked to
Type: Index to i3d node or i3d mapping identifier
Required: no
backNode="node"Description: node where license plates from i3d file defined in trafficSystem xml file are linked to
Type: Index to i3d node or i3d mapping identifier
Required: no
/>

<colors minDirt="float"Description: missing
Type: Float
Required: no
maxDirt="float"Description: missing
Type: Float
Required: no
>

<availableColors>
<color rgb="x y z"Description: triplet of rgb color with range [0..1]
Type: Multiple values (x, y, z)
Required: no
/>

</availableColors>
<colorNodes>
<colorNode node="node"Description: missing
Type: Index to i3d node or i3d mapping identifier
Required: no
/>

</colorNodes>
</colors>
</assets>
</vehicle>